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 Pokemon Drifblim

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PostSubject: Pokemon Drifblim   Mon 03 Aug 2009, 9:34 am


Drifblim @ Lum/Chesto Berry
Ability: Unburden
Nature: Timid
92HP, 216SpAtk, 200Speed
- CalmMind
- Substitute
- Shadowball
- Hypnosis/Thunderbolt

Use hypnosis to put your opponent to sub or you can go straight to Substitute to start setting up with Calm Mind, ShadowBall is for the stab. Thunderbolt is another option instead of Hypnosis since it has a low accuracy now and it can get pretty fustrating when you can't land the sleep.
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PostSubject: Re: Pokemon Drifblim   Mon 03 Aug 2009, 5:29 pm

Drifblim @ Impish @ Unburden @ Sitrus Berry

Recycle
Calm Mind(/Substitute holding:Petaya Berry)
Shadow Ball
HP-Fighting

EVs: HP-200 Def-252 SpA-58

Recycle + Sitrus Berry gives you instant recovery as well as speed boosts every time. Shadow Ball and HP-Fighting give perfect coverage. If you run Sub and don't feel like you will get KO'd at low HP, Recycling Petaya will give you +1 SpA and +2 speed with each use.
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PostSubject: Re: Pokemon Drifblim   Mon 03 Aug 2009, 5:40 pm

Drifblim @ Choice specs
Modest/ Aftermath
12 HP/ 246 SpAtt/ 252 Spe

Shadow Ball
HP Fighting
Thunderbolt
Trick

Shadow Ball + HP fighting= perfect coverage, trick to f over Blissey/Chansey, and thunderbolt because I said so.
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PostSubject: Re: Pokemon Drifblim   Mon 03 Aug 2009, 5:44 pm

Back in the days I was on a quest. A quest to scarf everything. To this very day that quest continues, maddeningly approaching the finale with which everything shall be scarfed. Until then, I'll post scarfed drifblim.

Drifblim @ Choice Scarf
Ability: AfterMath
Rash nature
240 Spe, 252 Sp Atk, 18 Atk
- Shadow Ball
- ThunderBolt
- HP-Fighting
- Explosion

Scarfed Drifblim if you will. This should be saved until late game where all the walls and sweepers have been weakened by things like sandstorm and stealth rock so you can wreak your havoc amonst them. Shadow Ball provides a strong STAB move that will be your primary form of sweeping. Tbolt hits the waters and fliers that run amok through this world. HP-Fighting has perfect coverage with Shadow Ball, and hits plenty of pokemon both Super Effective and otherwise. Finally we wrap it up with explosion. Special walls giving you hell? Drifblim too weak to come in again later? Open up a can of whupass on them with your explosive power.

About the EV's

First things first. We need to set a speed bar. Max Speed with the scarf hits 388 Speed, but there isn't anything that hits 387 to worry about. Instead, we take it down a notch and try to outrun the closest benchmark. Said benchmark happens to be Positive speed natured base 125's. I'm of course talking about Weavile. So the given EV's put you at 384 Speed. Then Special attack was maximized for maximum hitting potential. To wrap things up, the leftovers were put into attack to give explosion some extra bite.

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